wined3d: Get rid of GL_LIMITS.
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 22 Oct 2009 08:09:54 +0000 (10:09 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 22 Oct 2009 08:46:05 +0000 (10:46 +0200)
commit6be41fd59ac9e1ae6a0297ce780c5049ef1b5ddd
tree037bdec67773e2b6729bb0877f3ac23e61fe5d58
parent55047f811ab3c0a9d0c22243e66bcfbbcc18db98
wined3d: Get rid of GL_LIMITS.
14 files changed:
dlls/wined3d/arb_program_shader.c
dlls/wined3d/ati_fragment_shader.c
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/directx.c
dlls/wined3d/drawprim.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/nvidia_texture_shader.c
dlls/wined3d/state.c
dlls/wined3d/stateblock.c
dlls/wined3d/surface.c
dlls/wined3d/utils.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h