wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods.
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 25 Oct 2010 10:33:39 +0000 (12:33 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 25 Oct 2010 12:29:31 +0000 (14:29 +0200)
commit6dd9109358f259903f935a0335387e2783d92afb
tree66d2eafeb6d1fc4a0113051f7c64711c9cf15841
parentf0a0714ecd08c5d346ad4f1f635455858bb8a206
wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods.
dlls/d3d8/cubetexture.c
dlls/d3d9/cubetexture.c
dlls/wined3d/basetexture.c
dlls/wined3d/cubetexture.c
dlls/wined3d/device.c
dlls/wined3d/texture.c
dlls/wined3d/volumetexture.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d.idl