wined3d: Always use context_bind_fbo() to change the framebuffer binding.
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 17 Jul 2009 08:34:04 +0000 (10:34 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 17 Jul 2009 09:22:07 +0000 (11:22 +0200)
commit710f6f8456ebd059dbd95e00ba6e1805f38fa392
tree29b7e8be92a1e61f4e1c197c236eb64f95f55ca4
parent7485173849eeb0d71fa43f0ccaf346f38adaa1aa
wined3d: Always use context_bind_fbo() to change the framebuffer binding.
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/surface.c