wined3d: Use NRM from GL_NV_fragment_program2 if available.
authorStefan Dösinger <stefan@codeweavers.com>
Thu, 28 May 2009 15:36:52 +0000 (17:36 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 29 May 2009 09:27:51 +0000 (11:27 +0200)
commit7168b6232313795b663ff9744fba5531babe581c
treee061eaea7cab900a0db50006ae482469d98ed113
parentd8e219be752b7ac162a89fa038b5ad24594fe2d2
wined3d: Use NRM from GL_NV_fragment_program2 if available.
dlls/wined3d/arb_program_shader.c