Defined a proper structure for debug channels.
authorAlexandre Julliard <julliard@winehq.org>
Fri, 23 Sep 2005 10:52:07 +0000 (10:52 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 23 Sep 2005 10:52:07 +0000 (10:52 +0000)
commit75c27e17b60a621303457b8bea1c2868d5a45b82
treedc60f331d8447b1bcb7fdcfd88228e2324f02534
parent170278dfe0bd90c46c38441b6a07fb836bb38c43
Defined a proper structure for debug channels.
Also put all the function pointers inside a structure and added
__wine_dbg_set_functions to change them instead of exporting the
pointers directly.
dlls/ntdll/debugtools.c
include/wine/debug.h
include/wine/library.h
libs/wine/debug.c
libs/wine/wine.def
libs/wine/wine.map
tools/winebuild/spec32.c