wined3d: Don't hardcode the ps_1_3 sampler limit in find_ps_compile_args.
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 13 Apr 2013 14:37:17 +0000 (16:37 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 15 Apr 2013 15:46:00 +0000 (17:46 +0200)
commit76234750a5dfdcac182f2b77bc71289d8fcd8300
tree5b131341c4ff12bd446b27ece55e83f5bc30c0dd
parent0680b1758df48222f6770d9c3de0def95ff97ea7
wined3d: Don't hardcode the ps_1_3 sampler limit in find_ps_compile_args.
dlls/wined3d/shader.c