wined3d: state->user_stream is always FALSE in device_stream_info_from_declaration().
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 4 Jan 2013 11:02:59 +0000 (12:02 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 4 Jan 2013 11:16:49 +0000 (12:16 +0100)
commit76a2864a3b29b4688f941dd09c4e1fe3f5d4cc4b
tree1d2202d6ec6d48c5308098400166b466e351549d
parent29cb3c1d90cabedbb78535ea79594601907de29b
wined3d: state->user_stream is always FALSE in device_stream_info_from_declaration().

Since user pointer draws were removed, state->user_stream will only ever be
set for "strided" draws, and device_stream_info_from_declaration() is never
called for those.
dlls/wined3d/device.c