wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_pixel_constants().
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 30 Nov 2010 17:39:38 +0000 (18:39 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 1 Dec 2010 10:08:57 +0000 (11:08 +0100)
commit77923346dab0567def625b4da1e2dffde7f43876
tree6e82f6de7bcb2a41a8e693ac26a4b999f6d334b0
parent4a6d0da207e88ebd7d5539232b0f22f26dca6345
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_pixel_constants().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h