d3d: Don't crash when SetRenderTarget() is called with a NULL pSurface.
authorH. Verbeet <hverbeet@gmail.com>
Sat, 5 Aug 2006 21:41:29 +0000 (23:41 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 7 Aug 2006 11:12:37 +0000 (13:12 +0200)
commit7ac5bd67d561ac9921fc7dd9e5072a94301e2a25
treef958730b300771bc0486198a39039712d0c5d3ef
parent219ca7c2a0adbe36fdcbe294aab1298d63e9ae9d
d3d: Don't crash when SetRenderTarget() is called with a NULL pSurface.
dlls/d3d8/device.c
dlls/d3d9/device.c