wined3d: Vertex shader 8 support.
authorOliver Stieber <oliver_stieber@yahoo.co.uk>
Fri, 9 Dec 2005 10:23:52 +0000 (11:23 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 9 Dec 2005 10:23:52 +0000 (11:23 +0100)
commit7c482cb9a1a3d7b694700dd00095f2434ed682d1
tree82cab35541f5d10eb825ddf5c6855cf82b199f16
parent38bfd5e6351801fb20ed41dd3e9a01f7b6b36909
wined3d: Vertex shader 8 support.
Start to add support for DirectX 8 vertex shaders, constants and
registers are now correctly assigned and loaded allowing support for
most basic d3d8 shaders.
dlls/d3d9/vertexshader.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/vertexdeclaration.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_interface.h
include/wine/wined3d_types.h