wined3d: Add stream offsets in device_stream_info_from_declaration().
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 14 Jul 2011 23:14:50 +0000 (01:14 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 15 Jul 2011 08:08:02 +0000 (10:08 +0200)
commit7ee4bda63efbc635ec4456feeed4f45c888ca4a7
tree34f233e8d104d5bdeea61186c2b7c3cef4b40e06
parentcf421e1b3f29c0df242f43bc235dab1f7410dd6b
wined3d: Add stream offsets in device_stream_info_from_declaration().

They're not going to change until the next time the stream info is updated.
This would of course mainly be useful if we managed to do more than one or two
draws with the same stream info.
dlls/wined3d/buffer.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/state.c