wined3d: Don't write to result.color in arb_add_sRGB_correction.
authorStefan Dösinger <stefan@codeweavers.com>
Wed, 7 Oct 2009 14:54:49 +0000 (16:54 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 8 Oct 2009 10:03:30 +0000 (12:03 +0200)
commit7f6ae94c0ad0590b5be1cbef49495523ca3abbfc
treee12f4412a0aad3c5205102be1372798c082b1a17
parentfcd0bc8f54f16d9c7ae9a4d2d5e7752cd832ca9f
wined3d: Don't write to result.color in arb_add_sRGB_correction.

add_sRGB_correction and the generate_pshader function generate the same MOV.
There's no need to do it in two places.
dlls/wined3d/arb_program_shader.c