Implemented the DirectSound HAL mode for DMA primary buffers, with a
authorOve Kaaven <ovek@transgaming.com>
Sat, 24 Jun 2000 12:54:49 +0000 (12:54 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Sat, 24 Jun 2000 12:54:49 +0000 (12:54 +0000)
commit849c9304810f60b4a6dea168ec1d64be350251d7
tree694ebc8773c27f5724cc3bdfd54dce911d246900
parent1f0c216e8f47ff32063162f56c2124d027d34f5b
Implemented the DirectSound HAL mode for DMA primary buffers, with a
10ms latency (not noticeable), and about 300ms of prebuffering. Fixed
a few bugs. Added a Wine-only WINMM flag for waveOutOpen for
DirectSound to use (so drivers like wineoss have some way of knowing
what to prepare itself for).
dlls/dsound/dsound_main.c
include/mmsystem.h