wined3d: Rename "shader_backend_t" to "wined3d_shader_backend_ops".
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 4 May 2011 20:18:46 +0000 (22:18 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 5 May 2011 09:45:22 +0000 (11:45 +0200)
commit86b0c6bd7b7bef045730e79e91fb51619a854682
tree1b34cea116aa51d608a75152c0185a07b71a4c2c
parenta4b032fd3111aeea9ce76c94b1ff9fa2a590320e
wined3d: Rename "shader_backend_t" to "wined3d_shader_backend_ops".

This makes it more consistent with the other call table names in wined3d.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/directx.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h