wined3d: Remove fog coordinate clamping in the vertex shader.
authorFabian Bieler <der.fabe@gmx.net>
Thu, 22 Mar 2007 16:34:57 +0000 (17:34 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 23 Mar 2007 11:30:58 +0000 (12:30 +0100)
commit878e02538e1c2fef0bda00e42b86245685a387aa
tree8c6828017e1ffaf20ec0a2b9b3fbff4946a1644a
parent7cedd56d24b8bc1935b3d187adeadd0963ce4303
wined3d: Remove fog coordinate clamping in the vertex shader.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/vertexshader.c