wined3d: Call core GL functions through gl_info.gl_ops as well.
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 24 Jul 2012 09:32:27 +0000 (11:32 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 25 Jul 2012 18:10:08 +0000 (20:10 +0200)
commit894d1618912367be91594fe213f9db09f88f8768
tree52a819fb1658797f6db4c958924ed2b74dfd3312
parentaf1ba676c84b378166e8ef26c4a6bd88c667aa96
wined3d: Call core GL functions through gl_info.gl_ops as well.
16 files changed:
dlls/wined3d/arb_program_shader.c
dlls/wined3d/ati_fragment_shader.c
dlls/wined3d/buffer.c
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/directx.c
dlls/wined3d/drawprim.c
dlls/wined3d/gl_compat.c
dlls/wined3d/nvidia_texture_shader.c
dlls/wined3d/state.c
dlls/wined3d/surface.c
dlls/wined3d/swapchain.c
dlls/wined3d/texture.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_gl.h
dlls/wined3d/wined3d_private.h