wined3d: Move "parse_state" to wined3d_shader_context.
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 29 Oct 2010 10:25:15 +0000 (12:25 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 29 Oct 2010 12:33:56 +0000 (14:33 +0200)
commit8a4a76f9a71af30934492c5f28e7c479035a2e12
treec4aa006b4c6ddda32841a296f7edb45c9e7f5801
parentde4179741b667274285fe0e26dd8bf299e26e153
wined3d: Move "parse_state" to wined3d_shader_context.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h