wined3d: Only use 4 component specular colors if GL allows it.
authorStefan Dösinger <stefan@codeweavers.com>
Fri, 10 Jul 2009 09:28:49 +0000 (11:28 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 10 Jul 2009 11:07:33 +0000 (13:07 +0200)
commit8a6553da149694f9a188d2b28b46318d37add3ef
tree8793cb570f833c9e1bd86112a6b1258230a6a209
parentcce1c44afa6e0d2efe1d145e7c39206ffef66c63
wined3d: Only use 4 component specular colors if GL allows it.
dlls/wined3d/directx.c
dlls/wined3d/state.c
dlls/wined3d/wined3d_private.h