d3d10core: Implement d3d10_device_GSSetShader().
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 13 Nov 2012 20:24:22 +0000 (21:24 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 14 Nov 2012 10:27:40 +0000 (11:27 +0100)
commit9081f8afb1ce135e5de6dd29d2d1dbfccc8fcfca
treef9824424eadbe36b975db091faba234f9e92eb0b
parenta0ee8b20bc6f3e7c9fec22923c6fbee2a294d11d
d3d10core: Implement d3d10_device_GSSetShader().
dlls/d3d10core/d3d10core_private.h
dlls/d3d10core/device.c
dlls/d3d10core/shader.c
dlls/wined3d/device.c
dlls/wined3d/state.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d.spec
dlls/wined3d/wined3d_private.h
include/wine/wined3d.h