wined3d: Don't free D3D buffers until the wined3d buffer is destroyed.
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 17 Sep 2009 21:03:32 +0000 (23:03 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 18 Sep 2009 13:55:25 +0000 (08:55 -0500)
commit93b0600829e7f0906f4c5c73a13c409fccf1287b
treefee16b866868ac662efbdbfae3fd7c665eb40429
parentb1bf50d751692e280818e47c88ce7a5fc7973986
wined3d: Don't free D3D buffers until the wined3d buffer is destroyed.
12 files changed:
dlls/d3d10core/buffer.c
dlls/d3d8/indexbuffer.c
dlls/d3d8/vertexbuffer.c
dlls/d3d9/indexbuffer.c
dlls/d3d9/vertexbuffer.c
dlls/ddraw/ddraw.c
dlls/ddraw/ddraw_private.h
dlls/ddraw/direct3d.c
dlls/wined3d/buffer.c
dlls/wined3d/device.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d.idl