wined3d: Make context_resource_released() responsible for activating a different...
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 25 Jun 2009 08:24:56 +0000 (10:24 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 25 Jun 2009 09:47:24 +0000 (11:47 +0200)
commit94cd8656ea123420b31826231a6d8b8ae3347ad5
tree3b001ed37bb067913468c03644fcda1215848af7
parent964f4b0157d0d0a5530c214b859c56728d9f588c
wined3d: Make context_resource_released() responsible for activating a different GL context.

In case lastActiveRenderTarget is destroyed.
dlls/wined3d/context.c
dlls/wined3d/device.c