wined3d: Add support for geometry shaders to the GLSL shader backend.
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 14 Nov 2012 22:05:59 +0000 (23:05 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 15 Nov 2012 11:19:36 +0000 (12:19 +0100)
commit9a27b0ad71acd52855eef1a710cb487ad677f37c
tree277b34927f29ab8f3038b3276ca9884ae2ade731
parentdb3b97debf850e615658e63240acca355f320963
wined3d: Add support for geometry shaders to the GLSL shader backend.
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h