d3dx9: Mark builtin compatibility declarations in the shader assembler.
authorMatteo Bruni <matteo.mystral@gmail.com>
Mon, 7 Jun 2010 22:35:10 +0000 (00:35 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 9 Jun 2010 18:20:58 +0000 (20:20 +0200)
commit9a8ffc916cb1f65e2118c7deba11bc91a4e7cc42
treebf3c88d1dc510db6d83db417309af47fa6455622
parenta2b21781e30d6b0addc324040f406ce6af1370ba
d3dx9: Mark builtin compatibility declarations in the shader assembler.

This way we can output declarations in the bytecode without polluting
them with the builtin ones.
dlls/d3dx9_36/asmparser.c
dlls/d3dx9_36/bytecodewriter.c
dlls/d3dx9_36/d3dx9_36_private.h