wined3d: Don't free D3D volume textures until the wined3d volume texture is destroyed.
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 16 Sep 2009 06:37:24 +0000 (08:37 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 16 Sep 2009 18:06:06 +0000 (13:06 -0500)
commita286646f518847aa32e84cb04cd9fbb7a3378f46
tree99a1a9151b4bb0000bfb3a28bc185211a57c900f
parenteedfc95eef23599e89bd021aec05176262b86ae5
wined3d: Don't free D3D volume textures until the wined3d volume texture is destroyed.
dlls/d3d8/volumetexture.c
dlls/d3d9/volumetexture.c
dlls/wined3d/device.c
dlls/wined3d/volumetexture.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d.idl