wined3d: Track render_offscreen in the context.
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 6 Aug 2009 06:12:19 +0000 (08:12 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 6 Aug 2009 15:26:30 +0000 (17:26 +0200)
commita7251f0f4eb35f401f5eabfe1d6a393eb87eb1d6
treeb4de8770a77761482f3567131fa940878a2b1a5f
parentb04e992a6551823e590a1f896a898962d920aac9
wined3d: Track render_offscreen in the context.

This makes sure the relevant states in FindContext() are actually marked dirty
when needed.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/state.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h