ddraw: Don't depend on IWineD3DDevice_CreateSurface() not touching the surface parame...
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 17 Dec 2009 18:14:32 +0000 (19:14 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 18 Dec 2009 10:38:30 +0000 (11:38 +0100)
commitaa305c4a244837950e292459b8db42e3a3ea65dc
tree69897e83d8ca85cbd7b501bdb780a91bac573429
parent41b3b8e4eb78fdf211b059f005cafbdc728ea83a
ddraw: Don't depend on IWineD3DDevice_CreateSurface() not touching the surface parameter on failure.

The reason it actually fails is because of ddraw trying to create surface of
type "SURFACE_UNKNOWN". Stefan should have a patch for that.
dlls/ddraw/ddraw.c