wined3d: surface_cpu_blt() should always receive valid source and destination rectangles.
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 11 Mar 2012 21:03:09 +0000 (22:03 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 12 Mar 2012 09:44:00 +0000 (10:44 +0100)
commitab4474c19b308311b6408a2802225a44849bb70c
treebb58580d2cdd20eb7cbc007ef52316c1fbce592e
parent29468906bba02d97a7353729fd64ce2fd68e4c6d
wined3d: surface_cpu_blt() should always receive valid source and destination rectangles.
dlls/wined3d/surface.c