wined3d: Store shader IDs in the vs and ps impl structures.
authorStefan Dösinger <stefan@codeweavers.com>
Thu, 20 Nov 2008 12:27:42 +0000 (13:27 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 25 Nov 2008 12:06:45 +0000 (13:06 +0100)
commitaed9305c7859ce09271214d5eaae8ab81dd14eb4
treea9d63c0a75d6c45799c3373356d1ee9f4fcb5f7b
parentdd8905543ba0052adc7d26a0b14595aea5bad4f5
wined3d: Store shader IDs in the vs and ps impl structures.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/wined3d_private.h