d3drm: Use float instead of long in the spec file for 32-bit floating point values.
authorAlexandre Julliard <julliard@winehq.org>
Tue, 31 Aug 2010 10:35:35 +0000 (12:35 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 31 Aug 2010 12:23:48 +0000 (14:23 +0200)
commitafa57da929846014254e3459347cf017072080c0
tree8a12dd2169190d6b6562a95abc572551b33b2654
parent8dc1c2cad5a9fdb618a0d0ab810c6197e51a1f1d
d3drm: Use float instead of long in the spec file for 32-bit floating point values.
dlls/d3drm/d3drm.spec