wined3d: Implement WINED3DSIH_ITOF in the GLSL shader backend.
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 12 Oct 2012 11:03:55 +0000 (13:03 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 12 Oct 2012 11:21:22 +0000 (13:21 +0200)
commitb7cd93240d139e2140826931dba2ba7d617b782e
tree322b30ab5839dfd20bdc948b07047400702bd024
parentd48a0bc4274d491f252ee5b89ff3557ea7f8b1ce
wined3d: Implement WINED3DSIH_ITOF in the GLSL shader backend.
dlls/wined3d/glsl_shader.c