wined3d: Use the shader object ids as program key.
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 5 Nov 2012 20:38:24 +0000 (21:38 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 6 Nov 2012 15:02:34 +0000 (16:02 +0100)
commitb8bb2a4f85b0e36a033a0964a59080c2ec1e9592
treeecf15bb347f397d7dee8103fe7db72e250003c6e
parent2889ec6bb0b30b454cc13b6121cadf8e6110e623
wined3d: Use the shader object ids as program key.
dlls/wined3d/glsl_shader.c