wined3d: Set GL_NONE for glReadBuffer / glDrawBuffer on FBO initialization.
authorMatteo Bruni <mbruni@codeweavers.com>
Fri, 26 Apr 2013 12:58:27 +0000 (14:58 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 26 Apr 2013 14:28:19 +0000 (16:28 +0200)
commitbda63dd4a9fe4fd483c6eb341a8504749660c130
tree021237fc6fd1d00a8f90d2ba79d188272f870c02
parent896ff5377447507528bf4805c61f6b37291b8355
wined3d: Set GL_NONE for glReadBuffer / glDrawBuffer on FBO initialization.
dlls/wined3d/context.c