wined3d: Move device pointer into the BaseShader class.
authorIvan Gyurdiev <ivg231@gmail.com>
Wed, 27 Sep 2006 11:14:46 +0000 (07:14 -0400)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 27 Sep 2006 17:44:09 +0000 (19:44 +0200)
commitd0032a1a2ae56fb5847218b64558a72f22c53321
tree9903fb383df7572101689a79ed400a935e3010a3
parentafbe00a85eb96dd2c433dad86b7e285ce3347e13
wined3d: Move device pointer into the BaseShader class.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/pixelshader.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h