wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_internal_preload().
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 26 Apr 2010 09:02:34 +0000 (11:02 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 26 Apr 2010 14:04:35 +0000 (09:04 -0500)
commitd1ea48b971e52a50e6c987cf5cc8ad668934abe4
tree3f4c790518c8d7662f9943e4c44bf791ea8be195
parentc56d3c199c803550d1014fb2a2c5b4a3b9ff1254
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_internal_preload().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h