wined3d: Use BOOL instead of char in shader_load_constants().
authorMatteo Bruni <mbruni@codeweavers.com>
Mon, 20 Aug 2012 20:34:59 +0000 (22:34 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 21 Aug 2012 09:45:55 +0000 (11:45 +0200)
commitd37f8ea8664c2d8378bcf28f96656273c2d4496f
treea801cd9cca44791e5259e71fec83a0cc88fc59c8
parent7cc4f47afe2dbb112b0a84cb557160872e71c016
wined3d: Use BOOL instead of char in shader_load_constants().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h