wined3d: Extract an attach_depth_stencil_fbo() function.
authorH. Verbeet <hverbeet@gmail.com>
Tue, 1 Jul 2008 19:30:11 +0000 (21:30 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 2 Jul 2008 09:37:31 +0000 (11:37 +0200)
commitd5a8875b930abbc43b8adcf369483339a1b5c786
tree6304447122654228cce55304b7486f39711b8395
parenta1a14fb2c33ed729641979e65e8b7859732ff221
wined3d: Extract an attach_depth_stencil_fbo() function.

The idea is to make setting depth attachments a bit more consistent
with set_render_target_fbo()/attach_surface_fbo(). I've also got an
upcoming patch in my tree that needs this.
dlls/wined3d/device.c