wined3d: Store the depth/stencil attachment as IWineD3DSurfaceImpl pointer in struct...
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 15 Apr 2010 17:21:28 +0000 (19:21 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 16 Apr 2010 10:09:45 +0000 (12:09 +0200)
commitda1b459754d1c90442e884648cac39cb03cd81b6
tree6be08c45a2a2ba50fb8f62aedcc6f9cfe39f1931
parentbe993fc49fb739dfb7154e065e177d058392d514
wined3d: Store the depth/stencil attachment as IWineD3DSurfaceImpl pointer in struct fbo_entry.
dlls/wined3d/context.c
dlls/wined3d/wined3d_private.h