wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_lit().
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:32:33 +0000 (19:32 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:07:15 +0000 (16:07 +0100)
commite0588e747530331b00d42ecee83a9028c9b03eb1
tree52ca2c98a7621cf55ce59cc5bf1cc0f44fcf9281
parentcb5c47f8fe2be14b0809f5f76778ad47b8ad05ae
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_lit().
dlls/wined3d/glsl_shader.c