wined3d: Set more accurate limits for SM4 shaders.
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 27 Sep 2012 23:06:56 +0000 (01:06 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 28 Sep 2012 09:26:44 +0000 (11:26 +0200)
commite13a589bfcade4dd50a6eadc09e6501349ecba0e
treee1d6d1019818624ab6abfa268995d76bec55dbd2
parentaa9daa285e7a7caefcf9e03911cb9a0b6c4d0a1d
wined3d: Set more accurate limits for SM4 shaders.
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h