wined3d: Use correct register number mask.
authorIvan Gyurdiev <ivg2@cornell.edu>
Sat, 15 Apr 2006 18:35:54 +0000 (14:35 -0400)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 18 Apr 2006 09:20:45 +0000 (11:20 +0200)
commite3c8e650845ca4c607bd5429d7bc7311863ff34b
tree900fc6c3d727edc722f7a048de293087841aec4d
parente0a1442f6c7f1b34e5b5fcbc644200748f6c4440
wined3d: Use correct register number mask.

The regmask currently being used is wrong - 0x1FFF includes the high
two bits of the register type.
dlls/wined3d/pixelshader.c
dlls/wined3d/vertexshader.c