wined3d: Don't use the opcode_token field in the ARB backend.
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 1 Apr 2009 10:23:00 +0000 (12:23 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 1 Apr 2009 12:24:02 +0000 (14:24 +0200)
commite44335585e2b058d5b1c8ffdba10682142bbde24
treec8f1b790aa704d14520e2bb9b16192874341b5eb
parentec43489e10bde40af70a9bd7ad474b2d6dd26ac3
wined3d: Don't use the opcode_token field in the ARB backend.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/baseshader.c
dlls/wined3d/wined3d_private.h