wined3d: Don't grab the implicit depth stencil format in the wrong place.
authorStefan Dösinger <stefan@codeweavers.com>
Fri, 30 Apr 2010 14:39:02 +0000 (16:39 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 4 May 2010 11:15:00 +0000 (13:15 +0200)
commite7066a90e186525adaaa3f3b77df71c826a91a25
tree99f5a03a4922c5fd8cb79dd3819efe95bf9592e5
parent11651f0d7d813082121f4711fb58e47a6cba9923
wined3d: Don't grab the implicit depth stencil format in the wrong place.

This format is now explicitly passed to create_context.
dlls/wined3d/context.c