wined3d: Make the virtual table functions static where possible.
authorAlexandre Julliard <julliard@winehq.org>
Sat, 10 Jun 2006 11:15:32 +0000 (13:15 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Sat, 10 Jun 2006 11:15:32 +0000 (13:15 +0200)
commite9cbc66e933990dd79ce4bded76077f666d81d22
treed767211d9c2ee56805b4b60c02e895b80e93692e
parent6c5eff90d034960291ffd8f945d3469437f3a8df
wined3d: Make the virtual table functions static where possible.
17 files changed:
dlls/wined3d/cubetexture.c
dlls/wined3d/device.c
dlls/wined3d/directx.c
dlls/wined3d/indexbuffer.c
dlls/wined3d/palette.c
dlls/wined3d/pixelshader.c
dlls/wined3d/query.c
dlls/wined3d/stateblock.c
dlls/wined3d/surface.c
dlls/wined3d/surface_gdi.c
dlls/wined3d/swapchain.c
dlls/wined3d/texture.c
dlls/wined3d/vertexbuffer.c
dlls/wined3d/vertexdeclaration.c
dlls/wined3d/vertexshader.c
dlls/wined3d/volume.c
dlls/wined3d/volumetexture.c