wined3d: Enable GL_ARB_texture_rectangle in GLSL ffp fragment shaders.
authorStefan Dösinger <stefan@codeweavers.com>
Tue, 16 Apr 2013 12:48:36 +0000 (14:48 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Apr 2013 15:49:11 +0000 (17:49 +0200)
commitea69fa943f18c7fa89a1b85b54f1daeb7c1ce08e
treeeab06a9ff2b0399123f6e681a4158759d00834f3
parent6c031274c3f2f4db4d1125465b111ec143e6168d
wined3d: Enable GL_ARB_texture_rectangle in GLSL ffp fragment shaders.
dlls/wined3d/glsl_shader.c