wined3d: Remove IWineD3DSurface::SetPBufferState.
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 3 Mar 2007 14:19:41 +0000 (15:19 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 7 Mar 2007 11:17:33 +0000 (12:17 +0100)
commitebe274feed73a74c5d9c34db96ac0244c698f89d
treec800b9609452309a400d4705b74de117f277c87a
parent33eefa24dc92bd984515164714cb63c789cdfad9
wined3d: Remove IWineD3DSurface::SetPBufferState.

The method is removed because it does not really help with
anything. It should not be exported from wined3d, there is no need for
the other libs to call it. It does not help abstraction and code
simplification in any way because it is very specific and the code
calling it has to know what is happening in the surface to use this
method.
dlls/wined3d/context.c
dlls/wined3d/surface.c
dlls/wined3d/surface_gdi.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_interface.h