wined3d: Texture format corrections.
authorIvan Gyurdiev <ivg2@cornell.edu>
Fri, 21 Apr 2006 08:04:53 +0000 (04:04 -0400)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 21 Apr 2006 09:35:06 +0000 (11:35 +0200)
commitecba4d5cbd1cf13f591b6dbafeab6dcfcd663270
tree73ce963694b05355f70577b4d693fb21bf4e8988
parent74117baa6c4235d60312441101953915539c9a2f
wined3d: Texture format corrections.

- add missing GL type and make GL cfg entries for A16B16G16R16
- correct L16 type to UNSIGNED_SHORT (..16 = short, not byte)
- change internal format for X8R8G8B8 from GL_RGB to GL_RGB8 which
  seems more correct
dlls/wined3d/utils.c