wined3d: Store currently active texture in the wined3d context.
authorMatteo Bruni <mbruni@codeweavers.com>
Tue, 2 Aug 2011 23:34:15 +0000 (01:34 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 25 Aug 2011 09:31:55 +0000 (11:31 +0200)
commitf47f9f7c74458936d33b1e368a517051be3e1837
treef5c7d1d9182c290eaa91bb8de9a110234ed378a1
parente53ae83d74248c2a7c37cd084f417eaac26a6836
wined3d: Store currently active texture in the wined3d context.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/ati_fragment_shader.c
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/nvidia_texture_shader.c
dlls/wined3d/state.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h