wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_ifc().
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:36:19 +0000 (19:36 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:12:26 +0000 (16:12 +0100)
commitf593cd0de89d66710507eaaa8d2f05477d48c0b1
treea037f771b3f8329d5aae59dd4f62c513e854a654
parenta89edf1be94e64ac08c6f507c93f7ec0a3e69560
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_ifc().
dlls/wined3d/glsl_shader.c