wined3d: Store a pointer to the GL info in the shader context.
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 24 Jan 2010 20:16:13 +0000 (21:16 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 25 Jan 2010 11:58:52 +0000 (12:58 +0100)
commitf71e84d89c837b6c5c3cce194d157f7e5450b749
tree768238dcf04a09c7127b9768e6ee583c3b00e5bf
parentc78cce88450afa4dc1644917d4f738568ce66e36
wined3d: Store a pointer to the GL info in the shader context.
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h