Correct a problem with the way that FVF vertex arrays containing
authorOliver Stieber <oliver_stieber@yahoo.co.uk>
Thu, 21 Jul 2005 11:01:19 +0000 (11:01 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 21 Jul 2005 11:01:19 +0000 (11:01 +0000)
commitf8079b6947f9ea9f775252845c78b2eb3254476a
treec44b023ed94c4dd9040fa5c84a98bb59e7133750
parentd1b575e940e1fab1f7162075b8724496ef2b8a61
Correct a problem with the way that FVF vertex arrays containing
blends or orthographic is calculated.
dlls/wined3d/drawprim.c